# Respawn

Respawn occurs after death and after x seconds have passed. Players after respawn can have x amount of seconds of shield, which defends them from any incoming attack. On death, players game mode will change to [spectator](https://minecraft.wiki/w/Spectator) if respawn seconds is not set to 0.

## Configuration

```yml
respawn:
  seconds: 3
  shield-seconds: 3
```

* `seconds` - Seconds to pass before respawning player, 0 to disable
* `shield-seconds` - Seconds to have shield for x amount of seconds, 0 to disable

{% hint style="info" %}
In **zombie apocalypse mode** players can have limited amount of life, how many times they can respawn in game. This can be defined in file `zombie game/settings.yml` -> `player-lives` option.
{% endhint %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://mdswork.gitbook.io/ragemode-docs/global-game-guides/respawn.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
